

While Dreamfall Chapters is excellent when you're sitting back and enjoying the story, it suffers during the parts when it actually has to be a game. Maybe our dystopian future isn't so bad after all You never know as you're making them, but once you realize you have the potential to change the game, it adds weight to the decisions and makes you really stop to think about how you want to proceed.Ī bot that does stuff for you. In fact, they might just cause the game to end right then and there if you do something extreme enough.

They might change who is standing by your side when all is said and done. They might cause a dialogue option to appear six chapters later that otherwise would not have been there. They might change others' opinions of you. They might alter the way an entire segment of the game plays. While players are observers for the most part in Dreamfall Chapters, when decisions come up they have the potential to change the outcome of the story. Looking back on a playthrough of the game, it's odd to think most of it was spent watching and listening as opposed to actually playing, although that's not necessarily a bad thing. Outside of some romance sections that feel a bit phoned in, all the dialogue feels necessary and integral to the story. Considering how much of Chapters is conversation and cut scenes, it's incredible how natural most of it sounds, despite the game spanning more than 15 hours. The voice actors have taken the words on the page and given them life. To go along with these mysterious characters is well-written dialogue. Who are these people and where do we dot the lines that connect their stories? There's the girl who has just woken up from a coma, the man set to be executed the next day and the little baby who can't do much other than crawl around their crib. The story ties together three people from three different worlds - the cyberpunk dystopia, the fantastical world of magic, and the otherworldly house that's seemingly in the middle of nowhere.

While playing the two prior games may help you catch some of the references and the finer points of the story line, it's not a necessity to be versed in them. Luckily Dreamfall Chapters is a beautiful, intriguing world filled to the brim with detailed characters. This gave Chapters developer Red Thread Games the herculean task of appeasing old fans at the same time as captivating new ones. Its follow-up flew largely under the radar. A big portion of gamers weren't alive in 1999 or were too young to be playing point and click adventure games on their PC. It's the end of a trilogy that also features 1999's The Longest Journey and 2006's Dreamfall: The Longest Journey. Take Dreamfall Chapters, the third installment in The Longest Journey series. Dreamfall Chapters Deep Silver Review Game review Adventure Kelly Packard Sequels after a certain point are a curious affair.
